#include #include "Circle.h" using namespace std; Circle::Circle(const Point& p, double r) { center = p; radius = r; } Circle::Circle(double x, double y, double r) { center = Point(x, y); radius = r; } void Circle::print() const { cout << "The circle's center is at "; center.printCoordinates(); cout << endl << "The radius is " << radius << endl; } bool Circle::inArea(const Point& p) const { return center.distance(p) <= radius; }